Portfolio
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Renderair - Rendering sound waves |
| Platform: | Mac OS X |
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| Language: | C++ |
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| Customer: | well-known commercial company involved in audio research |
Development of a software solution that
uses a patented audio rendering technology, based on the physical
properties of wave propagations in the space; this technology, unlike
those used in other commercial products, enables to adequately model
reflection and diffraction effects, both on high and low frequencies.
To realize the graphic interface, our
customer asked for the use of the Juce toolkit and during the
development we focused on its correct integration with Mac OS X.
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