Renderair - Rendering sound waves
Image
Platform:Mac OS X
Language:C++
Customer:well-known commercial company involved in audio research

 


Development of a software solution that uses a patented audio rendering technology, based on the physical properties of wave propagations in the space; this technology, unlike those used in other commercial products, enables to adequately model reflection and diffraction effects, both on high and low frequencies.

 

To realize the graphic interface, our customer asked for the use of the Juce toolkit and during the development we focused on its correct integration with Mac OS X.